claims analysis

Terms from Statistics for HCI: Making Sense of Quantitative Data

A method developed by Carroll and Rosson, which analyses an artifact attempting to uncover the explicit or implicit 'claims' it makes about its intended purpuse. For example, a non-alphabetical order of items in a menu suggests that the first items are judged more important or common. This cam be seen a bot like inverting a design process that starts with user needs and other requirements, except that some of these may be have been unstated, tacit or even accidental at the time.

Also used in hcistats2e: Chap. 14: page 177